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1. Bring back balance to frigate class - in Assembly Hall [original thread]
Quote: do people realize a dramial is a faction pirate ship that is woth 100's of millions of isk? If other frigs cost the same it would make sense they get the same stats. You don't understand how pricing works. Hint: It is no more di...
- by Kahega Amielden - at 2011.04.07 15:32:00
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2. [Proposal] -100% to Capacitor recharge time while cloaked. - in Assembly Hall [original thread]
Edited by: Kahega Amielden on 19/01/2011 08:59:37 Originally by: AtheistOfFail Sorry. If you can't tackle/kill that capital when he shows up at the giant GANKMESIGN (known as a cyno) then you obviously do not want that kill hard enough...
- by Kahega Amielden - at 2011.01.19 08:59:00
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3. The CSM wants to get rid of Jump Bridges. - in Assembly Hall [original thread]
Edited by: Kahega Amielden on 16/01/2011 02:26:05 Quote: Actually our post-Dominion jump bridge network is much less extensive than the one we had pre-Dominion. Admittedly our circumstances are somewhat different in Deklein than they wer...
- by Kahega Amielden - at 2011.01.16 02:25:00
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4. The CSM wants to get rid of Jump Bridges. - in Assembly Hall [original thread]
Edited by: Kahega Amielden on 16/01/2011 00:04:21 Such bomber traps are cool the first couple times they happen. If they became in any way common enough to dissuade people from using JBs to transport their blobs around effortlessly, however, p...
- by Kahega Amielden - at 2011.01.16 00:03:00
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5. The CSM wants to get rid of Jump Bridges. - in Assembly Hall [original thread]
Edited by: Kahega Amielden on 15/01/2011 21:44:37 Quote: The bit where, faced with journeys of 30+ jumps to get to hostile territory and another 30+ jumps to get home again, the typical 0.0 alliance member will say, 'nope, can't be bothe...
- by Kahega Amielden - at 2011.01.15 21:44:00
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6. [Proposal] Fix Retribution Assault Frigate - in Assembly Hall [original thread]
Retribution does absurd amounts of damage at close range, and way more damage than any other t2 frigate at skimish range (~17km), while being able to swap between those two roles on a whim. It can do all this AND have way more tank at the same tim...
- by Kahega Amielden - at 2011.01.08 00:15:00
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7. easy fix for battlecruisers and their effect on battleships, cruisers - in Assembly Hall [original thread]
Have to agree. BC are closer to battleships than they are cruisers.
- by Kahega Amielden - at 2010.12.27 20:25:00
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8. [proposal] Something to make scanning easier - in Assembly Hall [original thread]
Easy != better. It's borderline too easy to scan as it is.
- by Kahega Amielden - at 2010.11.01 02:27:00
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9. [PETITION] Please CCP let the Capsuleer mobile app live! - in Assembly Hall [original thread]
Quote: with the CCP support/patronage they require. They don't "require" a damn thing. They WANT it. They -want- to get paid to develop Capsuleer, and decided that it wasn't worth their time otherwise. There's no reason to give the Ca...
- by Kahega Amielden - at 2010.10.05 21:38:00
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10. [Issue] - ORE hates supercap pilots - in Assembly Hall [original thread]
Create new character on the same account Redeem Primae Contract to supercap pilot
- by Kahega Amielden - at 2010.07.04 18:06:00
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11. [Proposal] CCP, commit to excellence. No features left behind. - in Assembly Hall [original thread]
Supporting this. CCP constantly talks about all this awesome stuff that they'd like to see done to expand and balance existing content, but it never happens because they're too busy working on fancy new stuff.
- by Kahega Amielden - at 2010.06.15 07:26:00
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12. [Proposal] Make highsec wars in .8-1.0 sec mutual - in Assembly Hall [original thread]
Quote: We play for Eve, so why can't we play a game that we pay money for? Try playing Team Fortress 2 or Counterstrike without getting shot at by the other team. Playing the game involves interacting with other players, and not alwa...
- by Kahega Amielden - at 2010.06.08 18:47:00
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13. [Proposal] Remove agents from lowsec - in Assembly Hall [original thread]
Originally by: Jedi Picard Only player pirates use lowsec agents, and stop others from using them by ganking anyone who comes to "their" lowsec hub. They made the choice to be on the wrong side of the law so the law shouldn't employ them. ...
- by Kahega Amielden - at 2010.06.06 02:30:00
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14. [ISSUE] Auto-Cannon Balance - in Assembly Hall [original thread]
Quote: Would it be nice to fit 1600 plate with 5 med neutrons and 10mn mwd? yes it would be nice. Is it game breaking to have to resort to my fit? of course not. Don't even have to resort to your fit. Fit an RCU or an ACR.
- by Kahega Amielden - at 2009.12.28 01:54:00
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15. [Proposal] Small Tractor Beam II - in Assembly Hall [original thread]
Salvaging with tractors is easy enough already. Not supported.
- by Kahega Amielden - at 2009.12.27 21:18:00
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16. [proposal] cloaks - in Assembly Hall [original thread]
Originally by: Furb Killer How exactly do you see a cloaker on d-scan? They come in, drop bombs, you lose your hulks, nothing you can do against it. (And the chance a ratting ship, or worse someone doing anomaly, surviving 2 SBs before hel...
- by Kahega Amielden - at 2009.12.26 10:39:00
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17. [proposal] cloaks - in Assembly Hall [original thread]
Originally by: Furb Killer 2 cloakers in local and miners cant do anything anymore, no matter how much attention they pay. Cloakers never have to pay any attention and are completely safe and can risk free gank the miners if they would be ...
- by Kahega Amielden - at 2009.12.26 10:17:00
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18. [proposal] cloaks - in Assembly Hall [original thread]
Originally by: Hamano Walker Risk is only half the equation. The other half is reward. Where's the reward? If its in spooking the in-systenm players then you have to count your entry to and exit from the systems into that ratio. As a covop...
- by Kahega Amielden - at 2009.12.26 06:41:00
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19. [proposal] Benefits for those who play - in Assembly Hall [original thread]
Originally by: Asploader In no way am I implying that we scrap what is already there, I just think that you should train faster for actively using skills and going out and playing. We know what you were suggesting, and it's still ****i...
- by Kahega Amielden - at 2009.12.25 00:08:00
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20. [Proposal] Warp Scrambling - in Assembly Hall [original thread]
Edited by: Kahega Amielden on 25/12/2009 00:02:54 Quote: There's no tutorial on warp scambling? Not even a page in Evelopedia or the knowledge base? you got to level 4 missions and didn't know that you can be warp scrambled? eBayed...
- by Kahega Amielden - at 2009.12.25 00:02:00
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